Just another classic 2D Platformer game

So I'm making a classic 2D platformer game (like Super Mario Bros). It will be on Android, iOS, and Windows app store .

Game Design
X is a professional boxer, and when coming back from Lonely Mountain after a self-training course, he finds out that all people has been imprisoned by robots. Now he is the only hope of humankind.
There should be 4 levels (with 5 sub-levels each) - represent the 4 seasons. X must finds his own way through robot army, mazes to meet M.O, the mother of robots, to convince her to leave in peace.
This is what I've done so far:

... [to be continued]

Making a game to propose to my girlfriend (now is my lovely wife) :D

Last year, I made this game to propose to my girlfriend (spoiler: she said "YES"). My ideas were:
- Make a game where my gf is the main character (her nickname is Fructozo)
- Fructozo can jump (and fight?)
- Enemies are beast, bad giants and so on.
- At first, Fructozo can only jump to avoid enemies (or activates traps to kill them). But later she will have ability to fire/ punch or something.
- The game story: I (a jungle man) run to her in middle of forest (!?), and why I am introducing myself to her, a freaking big flying dinosaur (Ugh... a pterosaur?) appears from out of nowhere, and takes me away. So Fructozo has to find and rescue me.
I am working on the next level ( this game should have about 20 levels with 5 bosses).